making mod mine

This commit is contained in:
ggodot 2025-09-28 10:41:54 +02:00
parent 8e0362abe1
commit 8ec171da3d
5 changed files with 16 additions and 14 deletions

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@ -1,4 +1,7 @@
# TODO: # TODO:
- [ ] Modrith > CurseForge dependencies import
- [ ] Test JDBC drivers funcitonality
## Sources ## Sources
- https://youtube.com/playlist?list=PLKGarocXCE1GspJBXQEGuhazihZCSSLmK&si=dQ1K8-c62IYXfUfl - https://youtube.com/playlist?list=PLKGarocXCE1GspJBXQEGuhazihZCSSLmK&si=dQ1K8-c62IYXfUfl

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@ -42,9 +42,9 @@ mapping_version=2024.11.17-1.21.1
# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63} # The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
# Must match the String constant located in the main mod class annotated with @Mod. # Must match the String constant located in the main mod class annotated with @Mod.
mod_id=examplemod mod_id=minesync
# The human-readable display name for the mod. # The human-readable display name for the mod.
mod_name=Example Mod mod_name=MineSync
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default. # The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved mod_license=All Rights Reserved
# The mod version. See https://semver.org/ # The mod version. See https://semver.org/
@ -52,9 +52,8 @@ mod_version=1.0.0
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository. # The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources. # This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html # See https://maven.apache.org/guides/mini/guide-naming-conventions.html
mod_group_id=com.example.examplemod mod_group_id=net.ggodot.minesync
# The authors of the mod. This is a simple text string that is used for display purposes in the mod list. # The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
mod_authors=YourNameHere, OtherNameHere mod_authors=ggodot
# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list. # The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
mod_description=Example mod description.\nNewline characters can be used and will be replaced properly. mod_description=To sync player data to database, for minecraft networks.

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#By changing the setting below to TRUE you are indicating your agreement to our EULA (https://aka.ms/MinecraftEULA). #By changing the setting below to TRUE you are indicating your agreement to our EULA (https://aka.ms/MinecraftEULA).
#Sun Sep 28 00:30:46 CEST 2025 #Sun Sep 28 00:30:46 CEST 2025
eula=false eula=true

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package com.example.examplemod; package net.ggodot.minesync;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
@ -15,7 +15,7 @@ import java.util.stream.Collectors;
// An example config class. This is not required, but it's a good idea to have one to keep your config organized. // An example config class. This is not required, but it's a good idea to have one to keep your config organized.
// Demonstrates how to use Forge's config APIs // Demonstrates how to use Forge's config APIs
@Mod.EventBusSubscriber(modid = ExampleMod.MODID, bus = Mod.EventBusSubscriber.Bus.MOD) @Mod.EventBusSubscriber(modid = MineSync.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class Config public class Config
{ {
private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder(); private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();

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package com.example.examplemod; package net.ggodot.minesync;
import com.mojang.logging.LogUtils; import com.mojang.logging.LogUtils;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
@ -29,11 +29,11 @@ import net.minecraftforge.registries.RegistryObject;
import org.slf4j.Logger; import org.slf4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file // The value here should match an entry in the META-INF/mods.toml file
@Mod(ExampleMod.MODID) @Mod(MineSync.MODID)
public class ExampleMod public class MineSync
{ {
// Define mod id in a common place for everything to reference // Define mod id in a common place for everything to reference
public static final String MODID = "examplemod"; public static final String MODID = "minesync";
// Directly reference a slf4j logger // Directly reference a slf4j logger
private static final Logger LOGGER = LogUtils.getLogger(); private static final Logger LOGGER = LogUtils.getLogger();
// Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace // Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace
@ -60,7 +60,7 @@ public class ExampleMod
output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
}).build()); }).build());
public ExampleMod(FMLJavaModLoadingContext context) public MineSync(FMLJavaModLoadingContext context)
{ {
IEventBus modEventBus = context.getModEventBus(); IEventBus modEventBus = context.getModEventBus();