193 lines
7.4 KiB
Python
193 lines
7.4 KiB
Python
from libqtile import bar, layout, widget
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from libqtile.config import Click, Drag, Group, Key, Match, Screen
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from libqtile.lazy import lazy
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from libqtile.utils import guess_terminal
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from qtile_extras.resources import wallpapers
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from core import (
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screens
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)
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mod = "mod4"
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terminal = "alacritty"
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keys = [
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# Switch between windows
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Key([mod], "h", lazy.layout.left(), desc="Move focus to left"),
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Key([mod], "l", lazy.layout.right(), desc="Move focus to right"),
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Key([mod], "j", lazy.layout.down(), desc="Move focus down"),
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Key([mod], "k", lazy.layout.up(), desc="Move focus up"),
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Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
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# Move windows between left/right columns or move up/down in current stack.
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# Moving out of range in Columns layout will create new column.
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Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
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Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
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Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
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Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
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# Grow windows. If current window is on the edge of screen and direction
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# will be to screen edge - window would shrink.
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Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
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Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
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Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
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Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
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Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
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# Toggle between split and unsplit sides of stack.
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# Split = all windows displayed
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# Unsplit = 1 window displayed, like Max layout, but still with
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# multiple stack panes
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Key(
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[mod, "shift"],
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"Return",
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lazy.layout.toggle_split(),
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desc="Toggle between split and unsplit sides of stack",
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),
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Key([mod], "t", lazy.spawn("terminal"), desc="Launch terminal"),
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Key([mod], "w", lazy.spawn("firefox"), desc="Launch firefox"),
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# Toggle between different layouts as defined below
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Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
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Key([mod], "q", lazy.window.kill(), desc="Kill focused window"),
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Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
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Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
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Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
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]
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groups = [Group(i) for i in "123456789"]
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for i in groups:
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keys.extend(
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[
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# mod1 + letter of group = switch to group
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Key(
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[mod],
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i.name,
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lazy.group[i.name].toscreen(),
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desc="Switch to group {}".format(i.name),
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),
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# mod1 + shift + letter of group = switch to & move focused window to group
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Key(
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[mod, "shift"],
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i.name,
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lazy.window.togroup(i.name, switch_group=True),
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desc="Switch to & move focused window to group {}".format(i.name),
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),
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# Or, use below if you prefer not to switch to that group.
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# # mod1 + shift + letter of group = move focused window to group
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# Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
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# desc="move focused window to group {}".format(i.name)),
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]
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)
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layouts = [
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layout.Columns(),
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# layout.Max(),
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# Try more layouts by unleashing below layouts.
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# layout.Stack(num_stacks=2),
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layout.Bsp(),
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# layout.Matrix(),
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# layout.MonadTall(),
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# layout.MonadWide(),
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# layout.RatioTile(),
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# layout.Tile(),
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# layout.TreeTab(),
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# layout.VerticalTile(),
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# layout.Zoomy(),
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]
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widget_defaults = dict(
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font="sans",
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fontsize=12,
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padding=3,
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)
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extension_defaults = widget_defaults.copy()
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#screens = [
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# Screen(
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# wallpaper='~/.config/qtile/wallpapers/theater.jpg',
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# wallpaper_mode='stretch',
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# bottom=bar.Gap(2),
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# right=bar.Gap(2),
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# left=bar.Gap(2),
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# top=bar.Gap(2),
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# top=bar.Bar(
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# [
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# widget.CurrentLayout(),
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# widget.GroupBox(visible_groups=['1', '2', '3', '4', '5']),
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# widget.Prompt(),
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# widget.WindowName(),
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# widget.Chord(
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# chords_colors={
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# "launch": ("#ff0000", "#ffffff"),
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# },
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# name_transform=lambda name: name.upper(),
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# ),
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# # NB Systray is incompatible with Wayland, consider using StatusNotifier instead
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# widget.StatusNotifier(),
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# # widget.Net(format='{down:.0f}{down_suffix} || {up:.0f}{up_suffix}'),
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# widget.Net(),
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# widget.ThermalSensor(),
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# widget.TextBox("HDD:"),
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# widget.HDDBusyGraph(),
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# widget.TextBox("RAM:"),
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# widget.MemoryGraph(),
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# widget.TextBox("CPU:"),
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# widget.CPUGraph(),
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# # widget.Volume(), # Need of configuration
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# widget.Backlight(),
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# # widget.Battery(format="{char}{percent:2.0%} {hour:d}:{min:02d}"),
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# widget.Clock(format="%d/%m/%Y %a %H:%M"),
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# # widget.QuickExit(),
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# ],
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# 24,
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# # border_width=[2, 0, 2, 0], # Draw top and bottom borders
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# # # border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta
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# ),
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# ),
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#]
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# Drag floating layouts.
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mouse = [
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Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
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Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
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Click([mod], "Button2", lazy.window.bring_to_front()),
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]
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dgroups_key_binder = None
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dgroups_app_rules = [] # type: list
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follow_mouse_focus = True
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bring_front_click = False
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cursor_warp = False
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floating_layout = layout.Floating(
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float_rules=[
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# Run the utility of `xprop` to see the wm class and name of an X client.
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*layout.Floating.default_float_rules,
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Match(wm_class="confirmreset"), # gitk
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Match(wm_class="makebranch"), # gitk
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Match(wm_class="maketag"), # gitk
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Match(wm_class="ssh-askpass"), # ssh-askpass
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Match(title="branchdialog"), # gitk
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Match(title="pinentry"), # GPG key password entry
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]
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)
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auto_fullscreen = True
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focus_on_window_activation = "smart"
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reconfigure_screens = True
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# If things like steam games want to auto-minimize themselves when losing
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# focus, should we respect this or not?
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auto_minimize = True
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# When using the Wayland backend, this can be used to configure input devices.
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wl_input_rules = None
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# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
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# string besides java UI toolkits; you can see several discussions on the
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# mailing lists, GitHub issues, and other WM documentation that suggest setting
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# this string if your java app doesn't work correctly. We may as well just lie
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# and say that we're a working one by default.
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#
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# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
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# java that happens to be on java's whitelist.
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wmname = "LG3D"
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