95 lines
3.8 KiB
Java
95 lines
3.8 KiB
Java
package net.ggodot.learningmod;
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import com.mojang.logging.LogUtils;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.world.food.FoodProperties;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTabs;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.material.MapColor;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
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import net.minecraftforge.event.server.ServerStartingEvent;
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import net.minecraftforge.event.entity.player.PlayerEvent; // chatGPT
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.RegistryObject;
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import org.slf4j.Logger;
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod(LearningMod.MODID)
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public class LearningMod
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{
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// Define mod id in a common place for everything to reference
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public static final String MODID = "learningmod";
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// Directly reference a slf4j logger
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public static final Logger LOGGER = LogUtils.getLogger();
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// Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace
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public LearningMod(FMLJavaModLoadingContext context)
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{
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IEventBus modEventBus = context.getModEventBus();
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// Register the commonSetup method for modloading
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modEventBus.addListener(this::commonSetup);
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// Register ourselves for server and other game events we are interested in
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MinecraftForge.EVENT_BUS.register(this);
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// Register the item to a creative tab
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modEventBus.addListener(this::addCreative);
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// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
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context.registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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}
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private void commonSetup(final FMLCommonSetupEvent event){
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}
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// Add the example block item to the building blocks tab
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private void addCreative(BuildCreativeModeTabContentsEvent event){
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}
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// You can use SubscribeEvent and let the Event Bus discover methods to call
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@SubscribeEvent
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public void onServerStarting(ServerStartingEvent event)
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{
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// Do something when the server starts
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LOGGER.info("HELLO from server starting");
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}
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// My shit and prayers
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@SubscribeEvent
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public void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event)
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{
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// Do something when the server starts
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LOGGER.info("Motherfucker just logged in");
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}
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// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
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@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
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public static class ClientModEvents
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{
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@SubscribeEvent
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public static void onClientSetup(FMLClientSetupEvent event)
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{
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// Some client setup code
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LOGGER.info("HELLO FROM CLIENT SETUP");
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LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
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}
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}
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}
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